Mobile app support is rapidly evolving. You might encounter limitations with certain features or device capabilities. Your real-world examples help us prioritize improvements. Try building different apps and tell us what works and what breaks.

How to build

You get started with mobile apps by prompting Anything to make one. Anything builds your app in “Mobile Pages”, and then adds more functionality as needed. You can manually add more mobile pages by prompting Anything or manually from the logo menu.
1

Ensure you have a Pro Account

Ensure you have a Pro Account, this feature requires one.
2

Start A New Project

Create a fresh project from your dashboard. For a complete overview of how to build with Anything, see our Essentials Guide.
3

Create Your Mobile App

Prompt Anything to make a mobile app. You can say things like “Make an iOS app that…” or “Make an Android app that…” or “Make a mobile app that…”Anything generates your first mobile screen. You’ll know it’s working if you see the mobile preview.
This is a web preview of a mobile app, so features that rely on a device (like location, camera, etc.) might not work. See Preview on Your Device to test your app on your phone.
4

Preview On Your Device

Download Expo Go and preview your app on a physical device.See the Preview on Your Device section for detailed steps.
5

Add Mobile-specific Features

Request specific mobile capabilities:
Add a barcode scanner to scan product nutrition labels
Let users take photos of their workout progress
Anything comes with support for mobile-specific capabilities. For a deeper dive into what’s supported, read the Device Capabilities section.
6

Build Your Full-stack app

You can use Anything’s built-in databases, functions, auth, and payments to build full-stack apps. Just describe what you want the app to do and Anything will add the right functionality.For example:
Make a fitness tracking app where users can log workouts, 
track progress, and set goals. Include a calendar view.
7

Test and Refine

Preview on your device and make improvements through conversation.Be specific about issues so Anything can fix the underlying code. For example:
The workout screen is cluttered. Simplify it and make the "Add Workout" button more prominent.
The app crashes when I try to take a photo. Can you fix this?
For comprehensive testing strategies and debugging techniques, see our Testing & Quality Assurance Guide.
8

Add a Face To Your App

Head into your project settings to upload an icon and loading screen for your app.
project setting image
Both icons requires a 1024 x 1024px PNG.
9

Submit To The App Stores

When you’re ready, follow the steps in the Publishing to App Stores section to publish your app to Apple’s App Store or Google’s Play Store.

Preview on Your Device

Create’s web builder shows you a preview of your app as you chat. But to test the full experience, you’ll want to preview on your device. Some of your app features that require device capabilities will only work in Preview.
1

Start a new mobile project

Start a new mobile project with a prompt or go to an existing one
2

Wait for mobile preview QR code

Create immediately starts making your device preview. This step might take a few moments. If it takes longer than 1 minute, something is wrong and please let us know at hello@create.xyz
3

Scan the QR code

You can use your camera or QR Code scanner app on iOS or Android to grab the link
4

Test in ExpoGo

Your app will open in Expo Go. You can play with it.
5

Make updates in Anything

Continue building your app by chatting with Anything in the web interface.
6

See latest changes

You can close & open the Expo Go app to see latest changes. Expo Go should autoupdate with the latest version of your app every time you close and reopen. If you need to force it to latest, scan the QR code again.
Testing on a physical device provides the most accurate experience, especially for hardware features like camera or sensors.